The Ocean HunterEdit
Sunburst Area/Vulnerable Area: Entire body, tentacles
Sweet Spot/Weakpoint: Eyes (first half), head (second half)
For the first part of the battle, Scylla will swim around and, like the Kraken, will try to slam the player(s) with one of her tentacles, which the player(s) must fire continuously at to cancel the attack. Scylla will then repeat this pattern. The player(s) may continue to fire at the squid while she swims around.
After two-thirds of her health has been lost, Scylla will retreat into a distance before charging directly at the player(s). The player(s) must fire rapidly and continuously at the incoming squid to nullify her attack, which will, if done successfully, cause her to go off-course. Scylla will repeat this attack unless the player(s) have depleted the remainder of her health.
In Greek Mythology, Scylla was a sea-monster who haunted the rocks of a narrow strait opposite the whirlpool of Charybdis. Ships who sailed too close to her rocks would lose six men to her ravenous, darting heads.
Homer describes Scylla as a creature with twelve dangling feet, six long necks and grisly heads lined with a triple row of sharp teeth. Her voice was likened to the yelping of dogs. This description of Scylla is probably derived from the imagery of words associated with her name--namely, "hermit-crab" (Greek skyllaros), "dog" and "dog-shark" (skylax), and "to rend" (skyllô). In classical art she was depicted as a fish-tailed sea-goddess with a cluster of canine fore-parts surrounding her waist.
According to late classical writers she was once a beautiful nymph loved by the sea-god Glaucus, but her jealous rival, the witch Circe, employed magic to transform her into a monster. Older poets, however, envisaged Scylla as simply a monster born into a monstrous family.
The parentage of Scylla varies according to author but she is usually described as a daughter of the sea-gods Phorcys & Ceto.
- Scylla is colored in a deep, shimmering purple with bioluminescent green highlights.